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Diablo II: Resurrected
Diablo II: Resurrected Ladder Season 13 Now Live
Blizzard EntertainmentFebruary 6, 2026

Sanctuary’s denizens will be happy to set their sights on you again, traveler.
Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs a savior! Return on February 20 to wreak havoc among the Burning Hells’ ranks in Ladder Season 13!
Note: Season 12 ends on February 11, at 9 a.m. PT.
Ladder Season 12 End Timing:
| North America | February 11, 9:00 a.m. PST |
| Europe | February 11, 6:00 p.m. CETFebruary 11, 5:00 p.m. GMT |
| Asia | February 12, 2:00 a.m. KSTFebruary 12, 1:00 a.m. CST |
Ladder Season 13
Our previous Ladder Seasons for Diablo II: Resurrected have shown just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
Ladder Season 13 will usher in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
Ladder Season 13 Launch Timing:
| North America | February 20, 5:00 p.m. PST |
| Europe | February 21, 2:00 a.m. CETFebruary 21, 1:00 a.m. GMT |
| Asia | February 21, 9:00 a.m. KSTFebruary 21, 8:00 a.m. CST |
As with previous seasons, Ladder Season 13 will feature different modes:
| Version | Description |
|---|---|
| Pre-Expansion Ladder | The standard version of Ladder play that encompasses only the original four acts. |
| Pre-Expansion Hardcore Ladder | The hardcore (only one life) version of Ladder play that encompasses only the original four acts. |
| Ladder | The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. |
| Hardcore Ladder | The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. |
For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

Once Ladder Season 12 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group’s Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 11 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 13 to withdraw any items you would like to keep from Season 12. When Ladder Season 13 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 12 Shared Stash. Be sure to get any items out before then or they will be forever lost!
Tune in to the Diablo 30th Anniversary Broadcast

Join us at 2 p.m., February 11 to watch our Diablo 30th Anniversary Spotlight to witness a deep dive of what’s next for Diablo II: Resurrected. As we head into Diablo’s 30th year, there’s a lot we want to share with you, and more to come.
You’ll also get a deeper look at what’s coming next for Diablo Immortal and Diablo IV. Tune-in to our official Twitch and YouTube channels to catch the broadcast.
May your Ladder race be filled with demons who are strewn in your bloodlusted wake.
-The Diablo II: Resurrected Team
Season 13 is well underway in Diablo II: Resurrected, and it arrived alongside the game’s biggest content addition in years – the Reign of the Warlock DLC. Naturally, players are already turning their attention to what lies ahead. So here we are going to discuss the D2R Season 14 start date, when Season 13 is expected to end, and what kind of content the next ladder reset might include.
D2R Season 14 Ladder Reset
D2R ladder seasons have been running since April 2022, and their length has varied quite a bit over the years. Early seasons swung between 77 and 161 days, but more recent ones have settled into a tighter range of roughly 91 to 105 days.
Season 13 kicked off on February 20, 2026, notably after an unusual nine-day gap following the end of Season 12 on February 11. That break surprised the community and raised questions about how Blizzard plans to handle future scheduling. With no official word on Season 14 yet, historical data and community discussion are the best tools we have for estimating what comes next.
D2R Season 14 Start Date – When Is the Next Ladder Reset?
The D2R Season 14 is likely to start in mid to late June 2026 if Season 13 follows the more recent trend of lasting around 91 to 105 days, and based on the following patterns and current official messaging, remains tied to Season 13 and the Reign of the Warlock expansion:
Historical Patterns
Recent seasons offer a useful baseline for projection. Season 9 lasted 91 days, while Season 10 ran for 105. Seasons 11 and 12 followed a similar range based on community tracking. If Season 13 holds to that 91-to-105-day window, the season would wrap up sometime between late May and early June 2026.
Adding in a brief transition period, anywhere from a same-day rollover to the nine-day gap we saw before Season 13 — puts a likely Season 14 launch somewhere in mid to late June 2026.
Possible Alignment with Diablo IV Seasons
Some community sources have pointed out that Blizzard may now be timing D2R resets to fall during quieter stretches between Diablo IV seasonal launches. This could nudge the date slightly in either direction, depending on D4’s own calendar.
Watch for Thursday or Friday Launches
Historically, ladder resets have gone live on Thursdays or Fridays. Players expecting a June start should keep an eye on those days for any formal announcement.
D2R Season 13 End Date – When Does the Current Ladder Season End?
Season 13 does not yet have a confirmed end date. Blizzard typically announces ladder endings a few weeks before the reset, giving players time to wrap up their goals and prepare for the transition.
Based on historical durations, here is what the math suggests. If Season 13 lasts 91 days, it would end around May 22, 2026. If it runs closer to 105 days, that pushes the end date to approximately June 5, 2026. There is also the possibility that the season could run longer than average, given the weight of the Reign of the Warlock content , Blizzard may want to give the player base more time with the new Warlock class, the Colossal Ancients endgame, and the Chronicle system before cycling into a fresh ladder.
Players should keep an eye on official Blizzard channels and community hubs like the D2R subreddit and Maxroll for the formal end-date announcement, which typically arrives two to three weeks before the actual reset.
D2R Season 14 Ladder Reset New Content Prediction
With Season 13 delivering one of the largest updates in D2R’s history, many players are wondering whether Season 14 can keep that momentum going. Here is what the community expects, and what realistically might ship with the next reset.
Don’t Expect Another DLC-Sized Drop
Season 13 launched alongside the Reign of the Warlock expansion, which brought the Warlock class, three new skill trees (Demon, Eldritch, and Chaos), a built-in loot filter, expanded stash tabs, Colossal Ancients, and the Chronicle system. A content release of that scale is unlikely to repeat just one season later.
Balance and Polish Are the Most Likely Focus
A popular community theory suggests that even-numbered seasons tend to prioritize balance tuning and refinements, while odd-numbered seasons lean toward bolder, more experimental changes. If that pattern holds, Season 14 would be a natural place to adjust the Warlock’s power relative to the original seven classes and iron out any issues with the new endgame systems.
Quality-of-Life Requests Remain on the Table
Players have been vocal about wanting stackable gems and runes for a long time now. The DLC improved stash capacity, but inventory clutter is still a common frustration. A Season 14 patch could be the right moment for Blizzard to address this long-standing request. Additional loot filter customization options are another frequently mentioned wish.
Community Buzz Around a Second Expansion
Blizzard has stated that if Reign of the Warlock performs well, they are open to future expansions. Early adoption appears strong, online lobbies show that a large majority of players have already moved to the Reign of the Warlock client. That enthusiasm has fueled plenty of discussion about what a second expansion could look like.
Completing Act 4 vs. Adding a New Act 6
Two ideas dominate the conversation. The first is finishing Act 4, which currently has only three quests and several unused waypoint slots that make it feel noticeably shorter than every other act. Completing it could introduce new side quests, a dedicated Act 4 mercenary, and Warlock-specific NPC dialogue that the class currently lacks. It is also considered the more practical option since much of the groundwork already exists.
The second idea is building an entirely new Act 6, complete with fresh environments, monsters, NPCs, and story. This is the more ambitious path and raises interesting design questions — most notably, who would serve as the act boss. Some fans have floated the idea of bringing back Lazarus from the original Diablo, a villain who carries weight in the franchise but has not been reused in Diablo II or Diablo IV.
Other Features Players Want to See
Beyond acts and classes, community wishlists include lobby and social improvements such as restoring character profiles in chat channels, adding buff timers for active effects, and showing monster positions on the minimap. Some of these could realistically arrive in a quality-of-life patch rather than a full expansion.
The Realistic Expectation for Season 14
For the upcoming reset specifically, the safest prediction is a season focused on balance passes, system refinements, and smaller quality-of-life wins built on top of the Season 13 foundation. The bigger additions, new acts, new features, potential cinematics — are more likely tied to a future expansion rather than a standard ladder cycle.
Ladder Season 15
Ladder Season 15 Timing:
Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard while striking fear into the tormented hearts of their demonic adversaries in the process.
We’re making a slight adjustment to the Patch and Ladder timing going forward, starting with this season. The format of future seasons will have similar timing:
- Ladder Season 14 ends – Monday, 8/17, 11 a.m. PDT
- Season 15 Patch begins rolling out – Tuesday, 8/18
- Ladder Season 15 starts – Friday, 8/21, 5 p.m. PDT
Ladder Season 15 will usher in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
Ladder Season 15 Launch Timing:
| North America | August 21, 5:00 p.m. PDT |
| Europe | August 22, 1:00 a.m. BSTAugust 22, 2:00 a.m. CEST |
| Asia | August 22, 8:00 a.m. CSTAugust 22, 9:00 a.m. KST |
As with previous seasons, Ladder Season 15 will feature different modes:
| Version | Description |
|---|---|
| Pre-Expansion Ladder | The standard version of Ladder play that encompasses only the original four acts. |
| Pre-Expansion Hardcore Ladder | The hardcore (only one life) version of Ladder play that encompasses only the original four acts. |
| Ladder | The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. |
| Hardcore Ladder | The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content. |
For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.


Once Ladder Season 14 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group’s Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 13 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 15 to withdraw any items you would like to keep from Season 14. When Ladder Season 14 ends, this remove only set of Stash Tabs will be overridden with any items in the Ladder Season 14 Shared Stash. Be sure to get any items out before then, or they will be forever lost!
Patch 3.3 Notes
Items
Previous ladder only items will be available in Non-Ladder with the new season. Items that have been listed below which have been changed will only be available in Ladder (Reign of the Warlock only, items will not be changed for D2 Classic or Lord of Destruction).
- Mania
- Hysteria
- Metamorphosis
- Ground
- Temper
- Hearth
- Cure
- Bulwark
Items that have been changed will ONLY be available in Ladder.
Bloodletter
- Added 20% Faster Run/Walk.
The Battlebranch
- Reduced base Item level from 34 to 30.
- Reduced Required Level from 25 to 17.
Rogue’s Bow
- Added +[1-3] to either Cold Arrow or Fire Arrow (Amazon Only).
Pluckeye
- Added +25% Increased Attack Speed.
Bane Ash
- Removed +20% Increased Attack Speed.
- Removed +[50-60]% Enhanced Damage.
- Added +20% Faster Cast Rate.
Gravenspine
- Added +10% Faster Cast Rate.
Blinkbat’s Form
- Increased +10% Faster Run/Walk to +30%.
- Added +1 To Mana After Each Kill.
The Ward
- Added Socketed (1).
Manald Heal
- Added +10% Faster Cast Rate.
Angelic Raiment
- Angelic Sickle
- Added Damage +6 (3 set items).
- Angelic Mantle
- Added +100% Damage to Undead (3 set items).
- Full set bonus
- Added +1 to All Skills.
Terror Zones/Colossal Ancients
- Increased the chance of dropping Rare quality and higher items from Herald Tiers 3+.
- Minimum drop level for Latent Sunder Charms increased from 69 to 75.
- Reduced the drop rate of Latent Sunder Charms when using Magic Find. Note the Herald drop rate is unaffected.
- Latent Sunder Charms dropped through Magic Find now only drop in Hell Difficulty.
- An additional item will now drop alongside a Worldstone Shard.
- Reduced the drop rate of Worldstone Shards.
- Reduced the drop rate of Ancient Statues.
Bug Fixes
- Various stability and performance improvements.
- Fixed an issue where Bind Demon’s additional damage bonus was greater than intended.
- Fixed an issue where Sigil: Death would consume mana when it failed to cast.
- Fixed an issue where ‘+X to Fire Skills’ was not being applied to Sigil: Death.
- Fixed an issue where Miasma Chain had missile collision on neutral and friendly units.
- Fixed an issue where the player could get stuck in Leap’s landing animation.
- Fixed an issue where some bosses could lose their AI behavior.
- Fixed an issue where Council Members as Heralds would not drop anything.
- Fixed an issue where keys could not be bought in bulk from Hratli when using a controller.
- Fixed an issue where off-screen item names could briefly appear on screen when moving around.
- Fixed various issues where items would not display properly in the Chronicle.
- Fixed an issue where the chronicle item eligibility message could display even if the item was already registered.
- Fixed an issue where the chronicle item eligibility message would not display in 8 player games.
May ascent through the Ladder be swift and violent.
-The Diablo II: Resurrected Team